I just started working on animations in qavimator. I made a 2 frame pose that only affects my left arm.
bones involved: lCollar, lShldr, lForeArm,lHand. (these bones are posed and should be locked in place)
All other bones are unmodified. (limber, should be animateable freely by other anims/poses)
I uploaded this animation at priority 4, relaxed hands. looping 100% in and out.
When I play the animation alone it works. When I am standing still it works.
If I walk, or sit. I can't see the animation anymore. Animation Explorer shows it as "still playing" So it must be getting overriden by my normal AO walk/sit anims?
Questions: -Are AO makers really uploading dinky walks and sits as priority 4? -If not why are they overriding my pose.? -If they are, how do over devices overcome this issue? I am aware of many attachments that maintain priority over these same AO animations.?
Please help.
Thanks!
I didn't find the right solution from the Internet.